Skill set Outline
Information current as of
13/09/2026 12:29 PM AWST
13/09/2026 12:29 PM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Game Programming for Intermediate Roles Skill Set
Game Programming for Intermediate Roles Skill Set
Skill set
National Code
ICTSS00153
ICTSS00153
State Code
AE696
AE696
TGA Status
Current
Current
DTWD Status
Approved
Approved
National Endorsed, State Implementation and Classification
AQF Level
—
Field of Education
—
Skillset Type
National
Original TGA Release Date
03/02/2022
Current Release Date
03/02/2022
Current Release Number
1.00
Approved Date
25/05/2022
Nominal Hours
245
Duration
1 Semester
Releases
| Release Version | Release Date | TGA Status | DTWD Status |
|---|---|---|---|
| 1.00 | 03/02/2022 | Current | Approved |
Description
This skill set addresses the skills and knowledge required to develop artificial intelligence and three-dimensional (3D) software for interactive games in intermediate roles.
Pathway Information
The units provide credit towards ICT50220 Diploma in Information Technology and other qualifications that allow for selection of these units. The units in this skill set comprise the mandatory units required for a specialisation in game programming in ICT50220 Diploma in Information Technology. Users are advised to consult the skill set pathways section of the current version of ICT Companion Volume Implementation Guide to confirm the currency of this information and for further guidance.
Licensing / Regulatory Information
Not applicable.
Target Group
This skill set is for individuals who work in game programming roles, including senior concept technicians, and other related intermediate roles, who are responsible for independently completing complex programming activities for multifaceted digital games.
Suggested words for statement of attainment
These units of competency from the ICT Information and Communications Technology Training Package meet industry requirements for a range of intermediate roles that apply complex programming techniques across gaming platforms in ICT contexts.
General notes
Schedule
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| OBU77 | ICTGAM423 | Apply artificial intelligence in game development | 60 | Unit of competency |
| OBU26 | ICTICT433 | Build graphical user interfaces | 20 | Unit of competency |
| OBU65 | ICTGAM533 | Create complex 3-D interactive games | 60 | Unit of competency |
| OBU64 | ICTGAM535 | Develop complex 3-D software for games and interactive media | 55 | Unit of competency |
| OBU62 | ICTGAM537 | Prepare games for different platforms and delivery modes | 50 | Unit of competency |