Skill set Outline
Information current as of
12/09/2026 6:01 AM AWST
12/09/2026 6:01 AM AWST
Whilst all efforts are made to provide accurate and timely information from the relevant source/documentation, please be aware that the information supplied may not be the most current version. The accuracy of the detail has not been confirmed by the Department and therefore should not be relied upon without first confirming the contents.
Game Art and Design for Intermediate Roles Skill Set
Game Art and Design for Intermediate Roles Skill Set
Skill set
National Code
ICTSS00152
ICTSS00152
State Code
AE685
AE685
TGA Status
Current
Current
DTWD Status
Approved
Approved
National Endorsed, State Implementation and Classification
AQF Level
Statement of Attainment at Diploma Level
Field of Education
0203 - Information Systems
Skillset Type
National
Original TGA Release Date
03/02/2022
Current Release Date
03/02/2022
Current Release Number
1.00
Approved Date
25/05/2022
Nominal Hours
260
Duration
1 Semester
Releases
| Release Version | Release Date | TGA Status | DTWD Status |
|---|---|---|---|
| 1.00 | 03/02/2022 | Current | Approved |
Description
This skill set addresses the skills and knowledge required to produce intricate game art, designs and complex characters to develop advanced three-dimensional (3D) digital games in intermediate roles.
Pathway Information
The units provide credit towards ICT50220 Diploma in Information Technology and other qualifications that allow for selection of these units. The units in this skill set comprise the mandatory units required for a specialisation in game art and design in ICT50220 Diploma in Information Technology. Users are advised to consult the skill set pathways section of the current version of ICT Companion Volume Implementation Guide to confirm the currency of this information and for further guidance.
Licensing / Regulatory Information
No licensing, legislative or certification requirements apply to this skill set at the time of publication.
Target Group
This skill set is for individuals who work in game design and production roles, including senior concept artists, and other related intermediate roles, who are responsible for independently completing art and design activities to produce advanced digital games.
Suggested words for statement of attainment
These units of competency from the ICT Information and Communications Technology Training Package meet industry requirements for a range of intermediate roles that produce and manage game art and design components for complex three-dimensional (3D) environments in ICT contexts.
General notes
Schedule
| State Code | National Code | Title | Hours | Type |
|---|---|---|---|---|
| OBU56 | ICTGAM542 | Animate 3-D characters for digital games | 40 | Unit of competency |
| OBU58 | ICTGAM539 | Create and implement designs for 3-D games environments | 50 | Unit of competency |
| OBU46 | ICTGAM552 | Create complex 3-D characters for games | 60 | Unit of competency |
| OBU52 | ICTGAM545 | Manage technical art and rigging in 3-D animations | 50 | Unit of competency |
| OBU55 | ICTGAM543 | Produce digital animation sequences | 60 | Unit of competency |